Welcome to Battlefield LIVE, Brighton, Bognor Regis & Eastbourne
Battlefield Live is a live combat game. Authentic missions make our games ideal
for birthday parties or sports team celebrations.
Battlefield LIVE™ is a completely new game for the purpose of fun combat games like a live computer game.
Battlefield LIVE is a complete, balanced and fully play tested game system. Battlefield Live is a team combat sim played in a variety of maps such as forest, bush land and around buildings.
The technology enables extended range of infrared units in all playing conditions.
The combat game of Battlefield LIVE has been influenced by modern computer games and military training scenarios.
The technology has been "Time Tested" by numerous military training facilities worldwide. The core technology used by Battlefield Sports™ is focused infrared light. Infrared is on the safe side of the visible spectrum and is also the spectrum of choice for other military grade combat simulation equipment, like the U.S. Army M.I.L.E.S. system.
Some of the Battlefield LIVE core concepts developed by Battlefield Sports that have transformed living gaming are:
- No individuals score totally team focus (objective based)
- Game balance between weapons holy grail of good game design
- What you see is what you get
- What you hear is what you get
Games, Tactics and Strategies
This article aim is to explain to players new to Battlefield Live the basics of the game.
The most basic skill of Battlefield Live is to learn how to aim effectively. The first thing to realize is that you have to hit the sensors to make hits, therefore you should aim at the sensors (either on the head or the gun). Even if you can see the players head or part of the gun, you should in most cases hold fire until you can actually see the sensor.
Remember that shooting gives away
your position and wastes ammunition so you really only want to shoot in most
cases when your confident of making a hit. The exception to this is where you
are trying to lay down suppressive fire.
When you do start firing, especially with a long rifle with a large clip, its
possible to create an area effect on the target by firing on fully automatic and
creating a tight circle with your weapon. Simply move your rifle aim around the
target area.
The result is that even if your target moves he/she is still likely to be hit. If you are using a telescopic scope, the scope is mounted such as it is between 10-15cm above the actual barrel.
Each week we zero the scopes in to make sure that that scope and the lens assembly are in parallel so the sight is correct out to any distance. With telescopic scopes, one needs to keep your eye steady and around 6cm (varies from scope to scope) back from the back of the scope to see through it clearly.
Too close or too far away and the vision will be black or very narrow. Using telescopic scopes effectively takes practice however they do allow very accurate fire at range.
With Red Dot scopes, typically found on Spitfires, Berserker Mark II’s and Commando’s you should make sure you can see the red dot in the scope and keep the red dot near the centre. You then put the red dot 5-10cm above the targets sensor.

